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Vileplume
Illustrated by Kagemaru Himeno
HP120
Abilities
Poké-Power
Energy Reaction
Once during your turn (before your attack), when you attach a Grass or Psychic Energy card from your hand to Vileplume (excluding effects of attacks or Poké-Powers), you may use this power. If you attach a Grass Energy card, the Defending Pokémon is now Asleep. If you attach a Psychic Energy card, the Defending Pokémon is now Poisoned. This power can't be used if Vileplume is affected by a Special Condition.
Attacks
PCC
Disturbing Pollen
Flip a coin. If heads, your opponent can't play any Trainer, Supporter, or Stadium cards from his or her hand during your opponent's next turn.
Market Prices (TCGPlayer)
Reverse Holo$0.23
Format Legalities
StandardNot Legal
ExpandedNot Legal
UnlimitedLegal
Mechanics Specs
Supertype:Pokémon
Subtypes:Stage 2
Weakness:Psychic +30
Retreat Cost:
CC







